Sunday, March 31, 2013

Project 2




Vito Acconci Reading

"An open public space, like the piazza, is a vast multidirectional space.  People are dots sprinkled across the floor; one dot slides into another and slips past another to continue on its own.  A number of dots queue up to form a dotted line of tourists who follow a flag and crisscross another dotted line of tourists.  Here and there, as if scattered through a sea, dots merge together into islands.  It's every person for him- or herself here, every group for itself, and the tower above all.  The space is public, but the people in it don't function as a public.  In order for public space to be a gathering place, where all the people are gathered together as a public, it needs a gathering point.  To be seen and read as a public, to act and/or be used as a public, the dots have to form a circle, as if around a point; or they have to form a line, as if toward a point; or they have to blend together so that they form a point themselves, which blots and spreads out to cover the piazza floor."

R


This paragraph from the Vito Acconci reading really struck me.  While Acconci's main goal is in discussing space, social interaction obviously ties in as well.  Human beings do need to share a common point, or possess some sort of commonality in order for an interaction to take place.  This could be as simple as being in the same room with someone, or as complicated as sharing the same blood line.  However, if beings share the goal of interaction, the necessity for an outside commonality no longer exists.  People would be interacting for the sake of interacting, and getting to know one another.  Acconci discusses the influence of sex on interactions, stating that it is a driving force.  While I believe this to be true, it doesn't necessarily mean that every interaction is sex driven.

Space as public, but people not functioning as a public can be true but is also reversible.  The individual 'dots' forming the public, once open to meeting each other  do 'form a point themselves'.  I wonder if it is possible for this larger point, or larger interaction, to lose boundaries.  I feel that in order to do so, individuals would have to loosen their grip on the self and be open to individuals and experiences beyond their comfort zones and possibly their understanding.

Tuesday, March 26, 2013

Artist Talk- Natalia González Requena

Natalia González Requena is an artist from Santa Cruz, Bolivia living and working part time out of Pittsburgh, Pennsylvania.  In 2002 Natalia obtained a licentiate in Fine Arts at the Pontifical Catholic University in Santiago, Chile.  She then went on to get both a Master of Fine Arts in studio art and a Certificate in the College Teaching of Art from the Maryland Institute College of Art, in Baltimore, Maryland.  Natalia has instructed courses at the NUR University in Bolivia and the UPSA University in Santa Cruz.  She has had numerous installations and exhibitions in Santa Cruz, Baltimore, Philadelphia, Buenes Aires and various other locations.

Natalia's work is structured by three components: body, time, and space.  Much of her work involves recordings, which she considers "as a trace of interactions in a field of experience."  The body becomes the subject of the experience, time the continuum that holds the events, and space interacts with the relative position and direction of everything.  "The use of recording equipment, video or audio, goes beyond the role of documentation by expanding into the category of drawing."


I can definitely understand and appreciate Natalia's fascination and investigation of the relationship between body, time and space.  However, had this not been explained to me, I would have had no idea what her art was supposed to convey.  I am curious as to whether there are written explanations at her exhibits or if it her exhibits are left open to interpretation.  An aspect of her artwork that I enjoy is her use of deskilled media, or using materials in unusual ways.  An example of this is using a projection screen as a light source, rather than as a mode to project a large image.

Natalia worked alongside Valentina Bacherer on Borrowed Time, an awarded installation exhibited at the XVIII Biennial in Santa Cruz, Bolivia.  In this exhibit she took photographs of neighborhood guards sitting in the chairs they occupy while on watch.  She then gave the guards new chairs in exchange for their old ones.  The chairs were then displayed in front of the photos taken.  Of all her pieces, this is my favorite.  I find the tattered, pieced together chairs and images of the men beautiful.  They are both worn with age and experience, but give hope for safety through their reliability.


Thursday, March 21, 2013

Wednesday, February 27, 2013

Tom Whalen



Tom Whalen, who is known as StrongStuff on the web, hails from McAdoo, Pennsylvania.  He grew up helping his Grandmother, the owner of a candy shop, on Sundays in her store.  There was a large rack of comics that he would spend all day reading, and upon his return home he would practice drawing characters from these stories on the drafting table handed down to him from his father.  He credits this as "the origin of [his] drawing career."  He had no formal art training until attending Kutztown University in Pennsylvania.  Whalen has been gaining notoriety in the vector art world for the last five years with the help of DeviantArt, The Cartoonist Society of Philadelphia, and The Autumn Society.  Whalen finds inspiration in "comic books, poster art, movies, pop art, toy packaging, stained glass and religion textbooks from [his] childhood."

In an interview Whalen states that his least favorite part of the design and illustration industry is "the proliferation of desktop publishing. There’s a lot of bad design out there. Just because you might have access to a steam shovel doesn’t mean you’re qualified to use it."  Who is he to judge the value of another's piece of art?  If an individual is enjoying programs such as adobe illustrator, no matter how simply, they should be appreciated solely for their drive to create something.  After all, how does one get better at something without starting off small?  And hey, if I had access to a steam shovel I would try it out just to try it out.



Honestly, I see little to no meaning behind Whalen's work other than aesthetic value.  I could say that his simple color palate and smooth lines represent the sameness that we share and natural harmony in the world, but I do not genuinely believe that.  I feel that he is simply creating something nice to look at.  This being said, the meaning behind what is displayed in the image likely has an influence.  For example, the Star Wars poster incorporates a lot of black and white; the movie is about the struggle between good and evil.  Other than the actual image being displayed, I feel the only real intention behind Whalen's work is to make a cohesive and aesthetically pleasing image.

I really enjoy the concept and aesthetic quality of Whalen's work.  The simplified shapes and color palette makes those presented appear even stronger.  The colors chosen for many of his pieces are muted blues, greens, and oranges which compliment each other greatly.  I think the color palette he chooses to work with combined with the style of his vector art give a very vintage feel to the posters.  This influences the viewer; they may possibly be feeling nostalgia towards their childhood, I know I did when I saw the Toy Story image.

I do not have any critiques for Whalen's work; most to all of it looks good to me.  I think the simplicity of larger figures, such as Yoda below, balance out the detail in smaller figures, such as the storm-trooper.  I had the pleasure of finding Whalen's work simply by googling "vector artist".  I believe he is fairly popular in the vector art scene, gaining notoriety and even having gallery shows.  In September he had a two-man gallery show with a fellow artist, called "Around the World in an 80's Daze" at gallery 1988.


Monday, February 25, 2013

Progress!


Original vs where I currently am in Adobe Illustrator.  It's a lil creepy right now but after I add more detail it will begin to look more realistic.  I'm going back to fix the teeth and add highlights/shadows to them as well as the hair.  She is also waiting for eyelashes on one eye, her body and a background.


Worked on it a bit more!